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Re: Real time subdivision surfaces, take IIIn Reply to: Re: Real time subdivision surfaces, take II posted by Mikkel Gjoel on February 22, 2005 at 10:56:27: : Take a look at this paper: : http://multires.caltech.edu/pubs/fastsubd.pdf
: http://multires.caltech.edu/software/fastsubd/
: http://multires.caltech.edu/pubs/GPUSubD.pdf
: http://www.gdconf.com/archives/2001/brickhilld.doc : Regards, : \\Mikkel Gjoel Thank you, I also saw their folow-on paper, the GPU-based implementation. Strange thing: no texturing. Wonder why.
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